Age/Gender: n/a, Male
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 10 / 20
Exp. Rank #: 1,553,842
Voting Pow.: 1.50 votes
BBS Posts: 0 (0 per day)
Flash Reviews: 32
Music Reviews: 1
Trophies: 0
Stickers: 0
Latest Flash Reviews
Man, this game is addictive. I could (And have) played this for hours, well into the night, trying to perfect drinks. I admit I can have a little *too* much fun with it at times - sometimes I'll stop trying to serve drinks for a minute or two just to do a couple of tricks (My personal favorites are catching the ice and catching glasses on top of bottles).
My only problem with the game is that I can't seem to load my game...I know I saved last night, but the game wouldn't let me load my file when I came on today.
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Man, oh man is this an addicting game. I still have fun just picking it up for half an hour to play through the game. To all the people who are complaining about the difficulty, here's some tips:
SURVIVORS! In the beginning, don't even bother going for weaponry. Having two extra people to fight (And being able to repair 15% of the barricade in 1 hour) is much, MUCH more useful than having the revolver. When you get up to 4 or 5 survivors, then work on getting weapons.
The Notes and the Diary. You've got two sources of tips in-game; read them. It takes all of 10 seconds to look over the note and the diary, and you've got a helpful tip for surviving the night ahead. Granted, they won't always be useful, but they often give you a good idea for how to stay alive.
Automatics and the Chainsaw. The two most useful weapons you can have. The chainsaw has an instant reload that doesn't require you to stop using it, and automatic weaponry will rip through just about every zombie type there is. Plus, the first auto you get has an extremely short reload time, so you shouldn't have much trouble.
Don't waste hours repairing the barricade back to full. Once you get up to automatics, the barricade will take maybe 4 or 5% of damage each night. With enough survivors, you can repair several nights' worth of damage in a single day.
Aim for the legs. Most zombies are pretty tough, and can take a lot of damage to the torso (Fat ones and soldiers can take a full 25-shot clip before they die, even). But once a zombie's legs are gone, it can't get back up. This is especially important when the soldiers show up, and are nearly impervious to torso shots.
All in all, a very challenging, yet entertaining game. For those who think the game is *still* too hard to even play, go and try the second game. It's a lot easier, with weaker zombies and (usually) only the occasional running zombie. Very awesome concept and execution, for both games.
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It's one of the hardest TD games on Newgrounds, but it's god damn addicting. I think the biggest problem is how laggy it gets once you hit later levels. What gets me every time is that eventually my income is so high that the best way for me to spend money is buying and upgrading multiple Lightning and Flamethrower towers, and with 9-10 of the Flamers on the field, the lag is terrible.
I would suggest one of two things: either tone down the health on the mobs (Because even at level 2, things are starting to get past when I can only afford 2 MG towers), or increase the number of upgrades on each tower. It's a fantastically addicting and difficult game, and I would say one of the best on NG.
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Latest Audio Reviews
1 Review | 0 w/ Responses
Great song. I love Perfect Dark, and I love remixes of the songs within it. Great job.
In response to the person below me (MrBlue56), no - this is not from when the Skedar invaded the Carrington Institute. This is the music from the first (Or second?) mission, when you must infiltrate dataDyne.
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